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Ryan Lang (He/Him)

Concept Artist
Ryan Lang is a Los Angeles-based production designer and visual development artist. At a young age, he fell in love with the art and storytelling of comic books, which eventually led to a career in both animation and live-action. His primary focus is on environment design, color and lighting, and keyframe illustrations, and he has contributed to such films as Wreck-It Ralph, Moana, The Mitchells vs The Machines, Doctor Strange, Avengers: Infinity War, and Avengers: Endgame.

PARTICIPANT SCHEDULE

Painterly Portraits in Procreate with Ryan Lang

Demo Area (Exhibit Hall C) | Ryan Lang

Watch Ryan Lang bring a portrait to life in Procreate, sharing his approach.

Skill Level: General Audience

Creative Proceduralism: The Automation Studios Actually Need

Room 204 | Alan Wyatt (Tradigital) | Ryan Lang

As artists, we are increasingly asked to do more in less time. How do we meet this challenge without resorting to using methods that replace artists or the intent behind our work? Creative Proceduralism! Tools and workflows you build for yourself, shaped around the way you already work, where every creative decision is still yours to make.

Join Disney visual development artist Ryan Lang and pipeline engineer Alan Wyatt as they look at what that means in practice, from the problem solving behind it, to examples pulled from real productions, and why building your own tools tends to make the work both faster and more satisfying! You don’t need a technical background, this talk is about staying in love with the craft by broadening your approach to find workflow solutions.

Skill Level: General Audience
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