Andrea Blasich has spent the last 25 years working as a sculptor in the animation industry. He graduated at the Accademia di Belle Arti di Brera in Milan with a Master in Scenography. After a few years working for theaters in Milan, Italy, he started to sculpt for animation, which has always been his passion. In 1997, he landed a job as a sculptor for DreamWorks Animation and moved to the U.S. His clients include: DreamWorks SKG, Bluesky Studio, Sony Animation, Pixar Animation Studio, Lucasfilm, Cinderbiter, Disney Animation Studio and Netflix. Recently, Andrea is concentrating more on his personal sculptures and bronzes. His work has appeared in exhibitions at Pixar Animation Studio, Cartoon Museum in San Francisco, Nucleus Gallery in Los Angeles, and the Society of Illustrators in New York.