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Ben Mauro (He/Him)

Concept Artist

Table/Booth: 802

Ben Mauro is a senior concept designer and art director working in the entertainment industry, he studied industrial design and entertainment design at Art Center College of Design in Pasadena, California. After college he relocated to Wellington, New Zealand where he worked at Weta Workshop from 2009- 2013, over that time he contributed to a vast array of Film, Television and Videogame projects such as ‘The Hobbit Trilogy’ and ‘Elysium’ among many others. He is currently working as a senior concept designer at 343 Industries on Halo Infinite. Past clients include: NASA, Lexus, Boston Dynamics, Nvidia, 20th Century Fox, Treyarch, 343 Industries, Sledgehammer Games, MPC, Legendary Pictures, Weta Workshop, Magic Leap, LucasFilm, Rhythm & Hues, Activision, EuropaCorp, Universal Pictures, Sony Pictures Animation, Insomniac Games, Microsoft, Design Studio Press, SyFy and Discovery Channel. Email: benmauro@gmail.com

PARTICIPANT SCHEDULE

HUXLEY: Creating an Original Sci-Fi Universe

Room 207 | Ben Mauro | Nikolas Gekko

Join Ben Mauro (Call of Duty, Halo Infinite) for an in-depth look at the creation and evolution of HUXLEY, his original sci-fi universe more than a decade in the making. Ben will trace the project’s journey from early worldbuilding and character development through the release of the first graphic novel, before diving into the newest prequel chapter, The Oracle.

The presentation will explore how The Oracle expands the lore, themes, and scope of the HUXLEY universe, with a behind-the-scenes look at concept development, illustration workflows, and visual storytelling across media.

Skill Level: General Audience
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