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Hicham Habchi (He/Him)

Director

Table/Booth: 713

Hicham Habchi is a concept artist and art director living in Los Angeles, USA, currently working as an art director and concept artist at PFG for the online game, ‘Multiversus.’ Hicham began his career 2006 as an art director at Mosaik, Morocco. After 7 years Hicham went on to work for Ubisoft in 2013 as a concept artist in Abu Dhabi. In 2018, Hicham became the principal concept artist and creative lead at Riot Games, California, before moving on to work as the principal character concept artist and art director at Phoenix Labs in 2022. Hicham is currently a cover artist for Image Comics and DC Comics and a concept artist and art director for PFG. Having an extensive career in both the videogame and comic book and comic art industry, Hicham has worked on titles such as; ‘CSI: Hidden Crimes,’ ‘Batman Urban Legends,’ ‘Borderlands 3’, ‘Overwatch,’ ‘League of Legends,’ ‘Love Death & Robots,’ ‘Ruined King - League of Legends,’ ‘Marvel Rivals’, ‘Wayfinder,’ ‘Multiversus,’ and ‘2XKO’.

PARTICIPANT SCHEDULE

Game Art Unlocked

Esben Lash | TB Choi | Hicham Habchi | Dela Longfish

What goes into designing the visuals that capture millions of players worldwide? Join Esben Lash, TB Choi, Hicham Habchi and Dela Longfish to uncover the inspirations, techniques, and creative journeys that fuel the world of modern video games

Level Up Your Career: A Concept Artist’s Guide to the Gaming

Hicham Habchi | Later

This talk maps the concept artist’s path from first art test to shipping work to shaping vision, through principles you can apply in any studio. We’ll focus on transferable skills: clear design intent, readable ideation, concise process presentation, and collaboration across design, character, environment, and tech art. You’ll see how expectations and mindset shift at each stage (junior, mid, senior, lead), how to frame feedback, and how to evolve your portfolio without losing your voice.

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