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Alex Nice (He/Him)

Concept Artist Environment Artist
Art Department Illustrator Designer and Art Director working in the entertainment industry. Art Directors Guild: Local 800 - Over 10 years experience in the Film and Entertainment Industry - Working with Production Designers, Directors, Cinematographers, and Art Directors helping realize their vision. - Masterclass Instructor at Arstation and Gnomon school of visual effects. - Studio Art Director Specialties: Conceptual Illustration, Unreal Engine, VAD for film production, Modeling, Lighting, Shading, Virtual Production, and CG Generalist.

PARTICIPANT SCHEDULE

Designing the Wasteland: Adapting Fallout from Games to TV

Room 207 | Alex Nice | Jerad S Marantz | Matt Sama | Thang Le | Lance Malbon (Moderator)

How do you bring one of gaming’s most iconic worlds to life for television? Join Concept artists Matt Sama (season 1), Alex Nice (season 2-3), Jarred Marantz (season 2-3), and Thang Le (season 1-3) as they explore the art and design behind Fallout’s journey from video game to live action. Discover how the team translated the franchise’s signature retro futuristic aesthetic through the designs of environments, vehicles, props, and creatures, while making creative choices that honored the look, tone, and spirit of the beloved game series. Panel moderated by Lance Malbon (Season 2-3 Researcher).

Skill Level: General Audience
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