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Andrés Parada (He/Him)

Concept Artist
My name is Andrés Parada and I’m a senior illustrator and concept artist working in film, TV, and games. I’m a member of the Art Directors Guild (IATSE, local 800). My experience includes projects for clients like Netflix, Disney, Apple TV+, Paramount Pictures, Marvel Studios, MGM Amazon, Hulu, Universal, 20th Century Studios, HBO Max and SONY Pictures. Some of my recent jobs are: Chief of War, Spider -Noir, For All Mankind, Paradise, Orville, Mercy, Rebel Moon, Wonder Man, Monster, Lioness, Manhunt and American Horror Story. I was raised by Chilean refugees in Stockholm, Sweden, where I spent my youth painting murals and filling up sketch books with stylized graffiti letters and crazy characters. In 2004 I moved to the U.S. to obtain my degree in Industrial Design. I worked for a decade as a product design consultant doing projects for companies like Samsung, Microsoft, Toyota, Jeep, PepsiCo and Hasbro. In 2016 I shifted my full time focus to the entertainment industry, where I finally found a perfect home for my visual storytelling.

PARTICIPANT SCHEDULE

Believable by Design—How Industrial Designers Make the Unreal, Real

Phil Saunders | Ed Natividad | Andrés Parada | Jim Martin

Want to know how fictional worlds, vehicles, and props are made to feel real? Please join Phil Saunders, Ed Natividad, Andrés Parada, and myself Jim Martin to find out how we use our unique, specific skillsets as Industrial Designers to create convincing fictional designs. We will dive into their design philosophies, techniques, and processes and learn what goes into creating believable designs that help make previously unseen worlds feel real.

Skill Level: General Audience
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