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Dela Longfish (He/Him)

Concept Artist Traditional Artist Character Artist

Table/Booth: 810

Dela Longfish has been working for over 20 years as a visual development artist in video games and film for clients including Santa Monica Studio, Lucasarts, and ILM. He is currently the Associate Art Director at Santa Monica Studio where he has worked on God of War 2018 and Ragnarok.

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Game Art Unlocked

Esben Lash | TB Choi | Hicham Habchi | Dela Longfish

What goes into designing the visuals that capture millions of players worldwide? Join Esben Lash, TB Choi, Hicham Habchi and Dela Longfish to uncover the inspirations, techniques, and creative journeys that fuel the world of modern video games

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