Skip to Content Skip to Navigation

Jerad S Marantz (He/Him)

Concept Artist
Jerad S Marantz has been working in the Film, Game and Television industries for over 20 years. Marantz started his career at an early age interning for Special FX houses. Trying a little of everything enabled him to narrow his focus to character / creature design. His acquired skills in sculpture, painting, illustration, Zbrush, and Photoshop all aide his unique sense of design. Marantz’ s many Film credits include: Avengers Infinity War, Endgame, Spiderman Far from Home, No Way Home, Shang Chi, Amazing Spiderman, Shazam, Dune, Batman vs. Superman, Justice League, Dr. Strange, Guardians of the Galaxy vol 1,2,3, Rise of the Planet of the Apes, Deadpool 2, Clash of the Titans (Lead Character Designer), Sucker Punch (Lead Character Designer), Transformers: Dark Side of the Moon, Avatar, Riddick 3, Gears of War 5, Infamous 2, American Horror Story, Grimm, Picard, Discovery, Westworld …ect.

PARTICIPANT SCHEDULE

From Concept to Character: Designing with ZBrush

Room 106 | Neville Page | Jerad S Marantz | Stephen Silver | Yariv Newman | Paul Gaboury | Maxon

Join Paul Gaboury for an inspiring panel discussion featuring some of the top artists in the entertainment and design industries as they explore the power of ZBrush. Celebrated concept artists Neville Page (Star Trek, Shazam, Avatar, Long Distance) and Jerad Marantz (Avengers Endgame, Avengers Infinity War, Spider-Man: Far from Home, Aliens Romulus) will discuss how they use ZBrush as a critical tool in their concept design workflow. Also joining the panel, ZBrush expert Yariv Newman (Black Adam, Finch) will be joined with renowned character designer Stephen Silver (Kim Possible, Johnny Test, Hotel Transylvania The Series) as they share the process of turning Stephen’s 2D character concepts into 3D products. Don’t miss this opportunity to hear directly from the masters.

ADG Presents: What Makes a Design Iconic?

Room 208 | Constantine Sekeris | Ed Natividad | Victor Martinez | Jerad S Marantz | Phil Saunders | Art Directors Guild

ADG Concept Designers have the unique responsibility to create or interpret iconic designs for film and television. Whether they’re developing a new character, creature, vehicle or set, or translating it from another media, the one question they must answer is “What makes a design iconic?”
Join moderator Phil Saunders (Iron Man, the Avengers movies, Tron Legacy/Ares) and ADG concept artists Jerad Marantz (Avengers: Infinity War/Endgame, Justice league, Predator Badlands,) Victor Martinez (Avatar, Blade Runner 2049, Superman,) Ed Natividad (Star Wars: Ep. 1&2, Batman v Superman, Dune 1, 2, & 3,) and Constantine Sekeris (Superman, Avatar: the Way of Water, House of Dragons,) as they answer this question through case studies of the most iconic designs they have brought to the silver screen.

Creature Designers of Film and TV

Room 106 | Luca Nemolato | Jerad S Marantz | Crash McCreery | Constantine Sekeris | Zachary Berger

Join an elite panel of some of the most prolific creature designers in film and TV. These renowned artists discuss their creative processes, challenges, and experiences in designing iconic creatures for blockbuster films and popular TV series. Explore how they bring imaginative, lifelike creatures to the screen through concept art, sculpture, and digital modeling, while meeting the practical demands of production.

Back to Top