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Jim Martin (He/Him)

Concept Artist
I graduated from the University of Cincinnati with a bachelor of science degree in Industrial Design from the school of Design, Architecture, Art, and Planning. I worked designing exhibits for trade shows right out of college then in 1999 started my own design business Jim Martin Art & Design. I now do concept design for games, film, and TV as well as a variety of other design specialties. I combine my engineering generalist technical skills with my design aesthetic to deliver unique designs rooted in real world practicality to create believable worlds, characters and vehicles.

PARTICIPANT SCHEDULE

Believable by Design—How Industrial Designers Make the Unreal, Real

Room 204 | Phil Saunders | Ed Natividad | Andrés Parada | Jim Martin

Want to know how fictional worlds, vehicles, and props are made to feel real? Please join Phil Saunders, Ed Natividad, Andrés Parada, and myself Jim Martin to find out how we use our unique, specific skillsets as Industrial Designers to create convincing fictional designs. We will dive into their design philosophies, techniques, and processes and learn what goes into creating believable designs that help make previously unseen worlds feel real.

Skill Level: General Audience
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