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Jonathan Berube

Jonathan Berube is a VFX Art Director, filmmaker, and visual storyteller with more than 25 years of experience across film, television, games, and cinematics. Classically trained in animation at Sheridan College, he spent more than a decade at Blizzard Entertainment, including several years as a VFX Art Director helping shape the studio’s award-winning cinematics, before joining the Avatar Art Department at Lightstorm Entertainment. On Avatar: The Way of Water and Avatar: Fire and Ash, Jonathan worked across concept design, keyframe illustration, sequence and set design, look development, VFX exploration, and photography, helping translate James Cameron’s scripts into some of the films’ earliest visual interpretations. Following Avatar, Jonathan moved into directing and creative operations before expanding into executive roles across interactive entertainment. His broader credits include Alita: Battle Angel, Star Wars, Stranger Things, Westworld, Star Craft, Diablo III and World of Warcraft.

PARTICIPANT SCHEDULE

Designing Avatar: Fire and Ash – Environments and Vehicles

Room 107 | Steven Messing | Dylan Cole | Jonathan Bach | Jonathan Berube | Ben Procter

Join the production designers and concept artists of Avatar: Fire and Ash as they walk through the design process of bringing the countless environment and vehicle designs to life for James Cameron’s epic film. From the Windtrader Gondola and Ash Village, to Bridghead City and the Factory ship, see and hear insights from the creative team responsible for these iconic designs.

Skill Level: General Audience
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