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Robbie Trevino (He/Him)

Concept Artist Director
I'm a Concept Artist, Illustrator, and Art Director with 13 years experience. Based in Los Angeles, CA specializing in surreal and sci-fi creature and character design. I’ve created countless designs and illustrations for a number of clients including Netflix, NetEase, Lucasfilm, Valve, ArenaNet, Blur, Polygon Pictures, West Studio, Wizards of the Coast, Microsoft Studios, Mondo, 3D Total, Deadmua5, Smashing Pumpkins, Tool, Artstation and many more.

PARTICIPANT SCHEDULE

The Smartest Way to Learn Art and Go Pro

iris muddy | Ash Ngaoka | Lanny Markasky | Hardy Fowler | Robbie Trevino | David Tilton

What’s the best way to become a professional artist—art school, mentorship, online learning, or something else? How do you gain the skills needed to land a job in the entertainment industry as efficiently as possible? In this panel, top artists in the industry share what worked for them, what they wish they had done differently, and how they developed the skills that got them hired. We’ll discuss whether to specialize or generalize, the role of grinding vs. learning efficiently, and the difference between mastering technical skills and thinking creatively. Whether you’re just starting or looking to refine your approach, this panel will help you find the smartest path to becoming a pro.

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