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Tiffanie Mang (She/Her)

Concept Artist Traditional Artist
Tiffanie Mang is a visual development artist and color key painter whose work lives at the intersection of fine art and animation. With a background rooted in painting from life, she brings a painter's eye for light, atmosphere, and color to the screen, helping define the emotional and visual language of animated films. Tiffanie currently works at Sony Pictures Animation, and was among the painter-animators selected for Loving Vincent, the Oscar-nominated animated feature painted entirely in oils in the style of Van Gogh. Working in Gdańsk, Poland for six months alongside 125 artists from around the world, she personally animated six scenes of the film. Her observational painting practice remains central to her work. As one of the youngest members of Plein Air Painters of America, she has exhibited her gouache landscapes in the California Art Club Gold Medal Exhibition Shows and been featured in Plein Air Magazine, among others. She also runs her own courses and mentorships in gouache and digital painting, having guided more than 200 students worldwide.

PARTICIPANT SCHEDULE

Lighting the Story: Color Design Across Games & Animation

Ballroom G | Tiffanie Mang | Kristina Vardazaryan | iris muddy | Lynn Chen | Ed Vargas | Kat Tsai

Color and lighting are essential storytelling tools that shape mood, guide the audience, and define the visual identity of a project. In this panel, six artists working across games, television, and feature animation share how they design intentional color and lighting arcs that support the narrative, and how that process shifts by medium. We’ll cover the real differences between casual games, more mature games, and TV/feature work, exploring how choices in hue, saturation, and value contrast shape the emotional impact the viewer experiences.

Skill Level: General Audience
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