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Zero Pachame (He/Him)

Concept Artist Environment Artist Director Animator Other
I'm a Concept Artist and Art Director at Lonely Final Boss, an indie game development studio. I started working in the industry after having attended New World School of the Arts in Miami-Dade, Florida. Having previously worked many years in freelance with various projects and companies, I joined the team at AnatomyTools.com as a lead designer & concept artist. Now working at Lonely Final Boss Studios as an Art Director and lead concept artist my day to day has me designing, magnaging, and overseeing all aspects of production of our titles.

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From Dream to Reality: How to Build Your Own Art Studio!

Room 211 | Flo Young | Nick Iorfino | Ellen Su | Zero Pachame | Mike Uwandi | Finnian MacManus

Whether you start your own art collective, self-funded project, or full scale production house, starting one’s own studio can be a monumental labyrinth of opportunities and challenges that many artists yearn to embark upon.

Join industry veterans who have been instrumental in starting their own ventures, as they discuss where they started, how to take on and fund projects, and what to do when you have to cut content, re-scope, and reject client work.

Starting your own studio can be an infinitely rewarding endeavor. Managing administrative work, creating assets, leading a responsive team, and finding your newest talent are the keys to excelling in this dynamic modern environment.

Join us as we shed light on how to take on becoming your own studio.

Skill Level: General Audience
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