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Level Up Your Career: A Concept Artist’s Guide to the Gaming

October 26 @ 1:00 pm - 2:00 pm

This talk maps the concept artist’s path from first art test to shipping work to shaping vision, through principles you can apply in any studio. We’ll focus on transferable skills: clear design intent, readable ideation, concise process presentation, and collaboration across design, character, environment, and tech art. You’ll see how expectations and mindset shift at each stage (junior, mid, senior, lead), how to frame feedback, and how to evolve your portfolio without losing your voice.

Details

Date:
October 26
Time:
1:00 pm - 2:00 pm
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